Bogyr Thermal Terrace
History
Historical Overview
History by Age
Stone Age: Before 1E 0
Copper Age: 1E 1-1E 2200
Bronze Age: 1E 2200-1E 4400
Iron Age: 2E 0-2E 700
Ancient Age: 2E 700-2E 2200
Middle Ages: 3E 0-3E 2050
Early Modern Age: 3E 2050-3E 2600
Industrial Age: 3E 2600-3E 2700
Machine Age: 3E 2700-3E 2800
Atomic Age: 3E 2800-3E 2850
Space Age: 3E 2850-3E 2875
Information Age: 3E 2875-3E 2900
Genetic Age: 3E 2950-3E 3000
Awakening Age: 3E 3000-3E 3415
Twilight Age: 4E 0-4E 500
Geography
The Bogyr terrace looks somewhat like the following: visualize an oval of clear blue water surrounded from all sides by stairs carved out of the ground by erosion, a terrace in other words. The further corners of the terrace are cracked and dry, like some kind of plateau in the middle of a desert, but the closer one comes to the center and to the Agura lake, the more the environment seems alive. Bare rock gets replaced by green vegetation and towering trees, sounds of countless animals fill the lull with a cacophony of life, it truly is a wondrous sight to behold.
Much like in the rest of the South, the soil further away from the Agura lake is unsuitable for plant growth and agriculture. However, the closer you get to the lake’s center, the more potent the earth is for flora. The kin’toni living on the terrace aren’t farmers though, so the soil’s great fertility is wasted by the total lack of interest the clans have in agriculture. Due to the geographical shape of the terrace and its elevation level, any rainwater hitting this region will leak down into the Agura, raising the lake’s water level slightly, as well as making it a tiny bit larger in radius.
The Bogyr area has not received a lot of precipitation in the past though, hence why the lake started to dry out and shrink. With the ice age finally starting to have mild effects on the South’s climate, it seems to be growing back to its original size. The problem with that though, is that the lake will swallow up the terrace eventually, the steps mark its past shorelines after all. Some groups of kin’toni and zu’aan have settled and built houses there though, right in the path of the water. Since it’s impossible for the large structures the settlers have created to be moved, there’s a good chance that the clans will have to leave everything behind and start over further away from the lake, a disaster of the same proportions as The Great Fire in the North.
All in all, the climate and temperature in the Bogyr thermal terrace is hot, but not overbearingly so. Life can easily carry on during daytime, even for the zu’aan who are quite vulnerable to high temperatures. The water in the Agura lake itself is lukewarm, yet still providing relief from the sun’s burning radiance. Normally, the place would also be fairly dry, and that’s how it stayed through the entirety of the terrace’s recorded existence… until now. The incoming ice age from the North is causing rains to happen more often, and for the overall climate to be wetter, almost tropical.
The temperature has also cooled down slightly. It’s likely that in the future, the entirety of the terrace (the parts which don’t get flooded, that is) will be covered by grassland and flora, instead of the dry plateau around an oasis, like it is now.
Plants
The Bogyr thermal terrace is predominantly dry, lacking in live flora everywhere but in small patches of land close to the Agura lake. There is one desert plant which flourishes and blossoms in hot climates like that of the Bogyr area though. It’s called the lazundra, and it’s a plant which is almost completely green apart from it’s bright, almost neon pink flower, which is the only shred of colour that a kin’toni will likely meet when wandering through land on the outer parts of the terrace. Indeed, there is a reason as to why this plant is called the lazundra, a word which translates to “a speck of light” in kin’toni language.
At the same time, the flora near the Agura lake is alive and blooming, not just the lazundra but dozens of various organisms that have settled in the terrace, some of them are even unique to the area. The ule’na is specifically known for being a plant found mostly in the Bogyr thermal terrace. Due to both its looks and the fact that it only grows in close proximity to oases, the ule’na has been nicknamed “the rose of hope” by the zu’aan. If you can see an ule’na growing close by, the chances are that there is water nearby. Of course, this water isn’t very difficult to spot if the source is a large lake like the Agura.
Yet the sight of the ule’na flowers still brings great joy and relief to those traveling through the South of Taerel. Flowers aren’t the only kind of plant in the terrace, not at all. Some trees manage to prosper in its hot climate as well. The elazel is the biggest tree one might find in an oasis in the South. These trees can easily grow up to a dozen meters tall, and their dense leaves serve as the perfect shield from the sun. However, this tree is mainly famous for another reason: its fruit. Typically hanging from its highest branches and protected by a thick, impenetrable shell, the fruits of the elazel tree are considered one of the most delicious in Taerel, and without a doubt the best tasting in the South.
Its saccharine, refreshing juices are a blessing to any traveler who has gone hours in the desert without water before arriving in the terrace. Its juiciness isn’t the only positive quality that this fruit possesses, because their flesh is also incredibly nourishing, which is certainly a great thing to combine with its amazing taste. Unfortunately, the plants which inhabits the Bogyr terrace, both the might elazel trees and the frail Ule’na flowers, are at a grave risk of disappearing. They have adapted for centuries to the dry, hot climate of the Bogyr region, and it has served them really well until now.
The ice age is just around the corner, and while Taerel’s South isn’t going to see snow anytime soon, the climate changes are inevitable and will affect every corner of the world. The consequences of only one such change, the Agura lake expanding, are already disastrous, as the terrace is at risk of being flooded, leading to all the flora simply being killed, put out like a candle’s flame that would leave the Bogyr area in darkness.
Animals
Much like the vegetation, the animals don’t stick to the outer areas of the terrace, where both food and hydration are scarce. Instead, they choose to move towards the center, grazing at the shores of the Agura lake itself. There are a couple of peculiar animal species in the South, and seeing the adaptations that they have developed in order to survive in their environment is even more interesting. The most intelligent animal around the Bogyr area is none other than a bird, one called the zu’atl. Zu’atl may look similar to the birds of prey that live on Taerel at first glance, but it’s actually completely herbivorous.
The zu’atl are primarily known for their diet though, and how they manage to get the food they require. Essentially, the most nutritious food that a herbivore can get in the Bogyr thermal terrace is fruit of the Elazel trees, but they are not easy to acquire at all. Land herbivores struggle because they can’t reach the high branches from which these enormous fruit hang, so the two reliable ways to get to them is to either climb the tree, or to be able to fly. The zu’atl seem to have chosen the second option, not surprising considering that they are birds after all, but getting the fruit down from the elazel isn’t even half the challenge.
As mentioned before, the fruit are coated in extremely tough shells that even the strongest kin’toni can’t split with their bare hands, requiring weapons or other types of tools. The beaks of the zu’atl may be powerful, but they are nowhere near powerful enough to get through the shells of the elazel fruit, which leads them to employ another, considerably more impressive tactic. The zu’atl lift the fruit high up in the air and scout for a sharp rock nearby. Once they have found one which (according to their evaluations) is capable of breaking the shell, they lift the fruit even higher up in the air… before dropping it.
The result is that the fruit fall down right onto the jagged edges of the rock, and their nigh-invulnerable shells get shattered. Sometimes, the method only creates cracks on the shell’s surface, other times it completely splits the barrier in two. It doesn’t matter for the zu’atl, since there is nothing stopping them from just repeating the same process over and over again, until the treasure hidden inside the shell has been fully exposed. A lot like the zu’atl, other animals living in the terrace have to employ clever strategies to solve the problems they stumble upon, the gaara have seemingly adapted to feeding on elazel perfectly.
Possessing absurdly long necks that can reach the trees’ tallest branches, as well as razor-sharp horns that can destroy the protective shell of the elazel fruit with only a couple of well-placed strikes.
Historical Timeline of Ages
| Age Name | Dates | Controller |
|---|---|---|
| Stone Age | Before 1E 0 | Unknown |
| Copper Age | 1E 1–1E 2200 | Unknown |
| Bronze Age | 1E 2200–1E 4400 | Unknown |
| Iron Age | 2E 0–2E 700 | Unknown |
| Ancient Age | 2E 700–2E 2200 | Unknown |
| Middle Age | 3E 0–3E 2050 | Unknown |
| Early Modern Age | 3E 2050–3E 2600 | Unknown |
| Industrial Age | 3E 2600–3E 2700 | Unknown |
| Machine Age | 3E 2700–3E 2800 | Unknown |
| Atomic Age | 3E 2800–3E 2850 | Unknown |
| Space Age | 3E 2850–3E 2875 | Unknown |
| Information Age | 3E 2875–3E 2900 | Unknown |
| Genetic Age | 3E 2950–3E 3000 | Unknown |
| Awakening Age | 3E 3000–3E 3415 | Unknown |
| Twilight Age | 4E 0–4E 500 | Boeh Tribal Zu'aan |
| Unknown | Unknown | Unknown |
| Unknown |
|
Unknown |
| Unknown | Unknown | Unknown |
This article is written by piggytheastro. Copyright 2026 piggytheastro. All rights reserved.