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Delatur Tribal Zu'aa

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Zu'aan Tribe
Tribe Name:
Parent Groups:
N/A
Descended Groups:
Unknown
Areas Controlled:
Date Founded:
4E 444
Date Disbanded:
N/A



In the year of 4E 444, many defecting members of many different arrays of tribes often tried to hide away in a structure within the Chreint Fen, one which reminded many of those members of a more peaceful and less threatening past, though it wasn't a past they or many of their ancestors lived; the structure wasn't a huge building, a hospital, a school, or even a simple home. This building was a castle which dated back to many years before the huge technological advancements made by the Xenea empire.

It followed many medieval aesthetics and it was a pleasant surprise for many to see this thing still standing tall and strong despite the years which followed it, though clearly not without its consequences, seen by how many individual towers crumbled just by people leaning onto them, or how much the mold and dust killed by transmitting old diseases into the first zu'aan who tried to approach the structure. But, as it became more and more organized, the place was basically rebuilt and reorganized into a proper living space once more.


By the year of 4E 460, the place was lively with different cultures; many times different zu'aan would meet within said castle at night, holding different sorts of events as a means to celebrate many things, be them weddings, be them the victory of one's tribe against a kin'toni attack, or as many of them phrased it, to simply celebrate the fact that zu'aan were still alive and were allowed to live together despite many of their differences. The castle was seen as a vacuum, an isolated island amongst a sea of chaos, one where zu'aan could live in relative peace for a determined while.

Though, these rigid defenses that the Delatur once fought to build slowly became a huge reason for their downfall, since they became as useful as a trap for the members of the tribe; this was proven true in one of the most tragic nights of the tribe's history. This night happened in 4E 116, when a group led by Damascus Delatur decided to act upon all the information they had gathered around the members that met up in that castle, seeing it as a peaceful place for rest, though not one where Delatur could fully reign with all the diverse meetings from different zu'aan happening every now and again.


Especially considering how it was a public space for different zu'aan. Thus, on this night, as they observed from afar as the last zu'aan went into the castle, Delatur's forces rushed into the scene, pushing forward long-range weapons that could pierce through many zu'aan. It was a massacre; the members who tried to celebrate being alive now bathed in the blood of their comrades, and had to watch as what they spent years building was simply stolen from them, although they had no lungs to scream with.

From this point forward, it was determined the Delatur family had the rights to the property which was now settled as an official tribe, and the cultures which thrived in it were now to be abolished, allowing for a new "proper" status quo to emerge, one which negated all the plural past that the Delatur tribal zu'aan and their castle once gave place to.

Psychology

The psychological framework of the Delatur tribal zu'aan often shapes and defines itself fully around many classic traits of paranoia, a paranoia which is birthed from irrational fears naturalized by the tribe's own history; a fruit of the fact they transitioned their functionalities from a pluralistic sanctuary that allowed for many different expressions into an extremely rigid and hierarchical societal structure. This is complemented by the fact that such transition was done via a massacre, which also developed much of their collective consciousness into one of guilt and burden.

This burden develops itself into mass-spread imposter syndrome for many of the members of the tribe who become aware of the history behind the tribe's origin; many of the members consider this syndrome to be fully sensible to be developed, considering the fact the structure for their well-being was built on the base of blood. Though, the expression of these ills often is expressed through matters of aggressive defensiveness, something seen in how the members of the tribe don't really see themselves as just defenders of the castle itself.


They overreact by being fully hostile to any sort of outsiders, holding a fear of what their past selves did to the plural identities within their territory. The dynamic of their existence also developed, within the psychology of the members of the tribe, a deep need for isolationism, not only out of the fear of invasion, the fear of suffering what the tribe had historically done to settle themselves, but also out of a strong prideful notion which places the members of the Delatur tribal zu'aan as though the only set of "proper" zu'aan left within such a chaotic and unorganized world.

This leads to most of the members of the tribe to internalize the idea which sees everything outside of the walls of their castle as simple rotting leftovers, and thus, the only manner of keeping oneself safe from the ills of other groups is to remain on an island, where rigidity is necessary as though it was part of the stones made to build up the walls. This need for rigid structures is also one of the core psychological reasons which makes it so the members of the Delatur tribal zu'aan have a fierce obsession with hierarchical ideals.


Alienating them into wishing for the maintaining of the vertical society they live in, with the Delatur family standing proudly at the top and being fully free to subjugate the zu'aan which are socially placed under their rule. This is justified under the premise that such structure is the only effective way to value and keep "proper" behavior amongst the members of the tribe, be it via etiquette, speech, or the very social roles responsible for limiting the expressions of each member based on their characteristics.

Often this is naturalized within the psyche of the average Delatur from as early as their family structures, which promote ideas which make children believe that the good in people can only be found if they're civilized, unlike the "brutes" they believe to exist outside of the castle walls they never even built.

Culture

The cultural ideas of the Delatur tribal zu'aan often focus themselves around performative methods as an attempt to replicate aristocratic views into popular society, allowing for the vast majority of members of the tribe to attempt to display themselves as noble whilst still only eating the crumbs left from the top of the hierarchy, which contributes to the establishment of a crumbling and strict set of cultural notions to permeate the society they live in, designing thus a culture which is made to attempt to scrub and remove the multicultural past of the territory by replacing it with the thought of refined culture, birthed from the Delatur's absolute rule.

These cultural ideas are very much observed in their physical perception of the space and architecture of the world they built, or, the world they credit themselves with building, but was mainly stolen. The primary and key example of this is the cultural pride taken and attributed to the castle the tribe inhabits. Despite the castle's fragile towers and still quite unclean and ill-filled structure, many of the tribe members' free time is dedicated towards scrubbing away mold and dust and also replacing the paint of many already worn-down stones.


Sometimes done as a cultural idea of scrubbing away the stains of time from a period the Delatur would rather not remember. Though, all of this does make it so the members of the tribe often seek to be quite sanitized zu'aan, seeing cleanliness as a means to creating a more moral and civilized society. More than just physical structures, many of these cultural and refined norms try to reproduce themselves in how the Delatur have their way around oral history, which takes more and more the route of rewriting as time goes on.

With the new generations being taught to hide away the true past which originated the Delatur as a means to prohibit the guilt to remain alive in a scale as comparable as that of the last generation; and, not only erasing the guilt, they also attempt to slowly erase the traces of plurality that were left by the other zu'aan who inhabited the castle before them. This is done in many ways, either by saying the massacre was a heroic act by the Delatur to defend themselves from betraying tribe members, or a sort of event of reclamation.


Regardless, it all ends up being weaponized as a means to combat any ideals of plurality, observing and attributing anything related to it to the idea of chaos. Their etiquette also reflects much of what the tribe deems to be necessary to develop within a civilized society. This etiquette takes place in just about every sector of everyday life, with far-fetched formalities and over-elaborate language, which naturalized cultural appreciation towards performative manners, transforming most of how people behave into what can be summed up as choreography instead of proper subjective expression.

Something done mostly as a filter to determine which members are deemed to be less worthy of aristocratic praise, even if the accusing side also is at the bottom of the vertical hierarchy.

Government

The governing form of the Delatur tribal zu'aan follows, as was indirectly mentioned in the last three sections, a rigid and autocratic-styled structure, one which can be fairly compared to much of the feudal states which existed during the medieval times that the tribe members seem to idealize so much. The hierarchy is concentrated entirely within the bloodline of the Delatur, creating a political system where power is strictly and only given to them and the tribe members who live in close proximity to that one family.

Furthermore, it also is a political system which tries to keep and reinforce much of the paranoia needed to make the populace seek to exclude, hate, and sometimes even destroy the plurality which the rulers seem to hate so much. The strongest and nearly absolute expression of political power is concentrated and placed in the hands of the executive branch, which is placed at the top of the vertical structure of the Delatur and deemed to exist as the core apex of the tribe, both financially and in sovereign means.


These tribe members at the top are those who are declared to hold the pure blood of the Delatur lineage, having a right given from birth which allows them to hold absolute authority over the rest of the tribe; they are responsible for not only managing resources and laws, but just about everything in the political structure, which allows them to exploit the structure so as to keep more wealth and power, though, many times, most of their actions seek to justify their own legitimacy above anything else, due to the fear they have of losing what they've acquired.

The bureaucratic members of the Delatur society hold a decent amount of political power within the system's structure; however, they are hand-chosen by the current blood-selected leader, and thus, if such a bureaucrat attempts to go against the Delatur family and their ideal society, they tend to be simply taken off the senate and forced many times into exile. These members hold the political roles of administration; thus, most of them are only selected after making the necessary specialization which allows them to manage the resources and functions of the tribe efficiently.


They are responsible for many different matters, such as the internal geography of the castle, the calling times for things such as work, sleep, and wake-up calls, and they are also responsible for organizing the events, most of which follow the idea of "bread and circus" to keep the members of the tribe entertained and distracted from the absolute rule they are forced to face. The tributary means of maintaining the tribe follow a sort of idea which seeks to make the lower castes of society value labor and tiredness.

And this is expressed materially by the fact they barely keep a percentage of what they may have generated by the end of the working day, often not even enough to eat and drink water; though, the members within those lower social roles often still find themselves pleased by the fact they're allowed to exist, whilst others were deleted for simply following different cultural expressions.

Military

The military forces of the Delaturtribal zu'aan is divded into a part of their strict social hierarchy, following much of the rigidness that has been now so normalized that it's demanded by the very masses of the tribe without a proper need of reinforcement, however, exceptions always tend to exist in situations such as these. The military caste as was developed within the Delatur tribal zu'aan follows a very strict doctrine built on the need to preservate all of those stone walls which make up the castle, and by preservation, it means to preserve the individuals within it as proper members of the Delatur.

Thus, most of the military's tasks revolve around the supression of internal dissent, fighting to maintain their island status around the world they're so paranoid about. The main composing force which makes up a majority of their army are the members of its infantry, which are named sentinels due to their role is remaining an unmoving force that is always present within the heart of the tribe. The core of this infantry is composed of an array of warriors chosen from the most loyal caste families related to the Delatur bloodline, they aare often trained since childhood into remaining fully rigid and unmoving.


Something which is culturally seen as a manner to mimic the castle itself. The armor they wear is extremely heavy, made with reinforced iron plates which have more put into their polishing than their very composition, again maintaining the tribe's need for performative aristocracy. Though, a good infantry relies on ranged suopport, and that is not something the Delatur slacked back on. Another core force within their military are a group of zu'aan armed with crossbows, which follow the sort of hygienistic philosophy of treating with chaos from far away without having to worry about the sentinels getting their swords dirty with "Unproper" beings.

Unless it was absolutely needed, of course. These specialized long-range units utilize bone made crossbows and station themselves within tall spots along the castle wall, or perhaps at the top of those few towers that aren't in crumbling condition, all with the idea to rain arrows down any approaching threats that may be detected within the Chreint Fen, which has lead to many cases where peaceful zu'aan, or even members of the very tribe are shot down, simply due to the normalized paranoia of the Delatur.


The military of the Delatur also utilizes a series of structural traps, acknowledging the fact that sometimes their infrastructure might have to take some hits in the case of a bigger attack; this is often done in compliment to the word of the civic planner by mappiong out the weak spots within the castle walls, allowing them to fully prepare and map out any regions which may have crumbling ceilings that might be useful in critical moments of an invasion, allowing the Delatur to sabotage their own home to bury enemies in tons of ancient building materials or even trigger hidden falls, allowing the old diseases of the castle to kill them instead of blades or bolts.

Religion

The religion which was developed by the Delatur tribal zu'aan draws a series of incontestable influences from the entire structure of the Delatur society and their customs, often placing faith within the salvation given around structural safety and hierarchical rigidity, something which is clearly birthed from the tribe's history of transitioning from a plural sanctuary into an extremely vertical autocracy; this makes their theology be seen as a lot more architectural than anything, even taking this faith into material form by the worship of the walls around them.

As a contrast, it is also expressed by condemning the chaos which the world of Taerel in general, but more specifically the Chreint Fen, provides towards the tribe. The worship goes around a cold mathematical force which is seen to be the very necessary means to bringing order and structure to the chaotic order of the universe; this force is often referred to as the Qoupao, or simply terms such as "the Architect," despite the fact that theologically it is not recognized as a personified figure.


They also believe that the Qoupao is directly responsible for the building and construction of their sacred castle, which gives the Delatur a strong tie to the functionings of the religion by placing it as though it was directly in contact with them and in worry of their safety and well-being. This religion is also utilized as a political means to justify the rule of the Delatur family, which is said to be directly chosen by the Qoupao; this titles them as the ideal rulers who contain, within their very blood, a divine power to rule and keep their subjects safe and protected from any of the chaos of the world of Taerel.

And, not only that, religious readings are often done strictly via the interpretation of the Delatur, since along with the right to rule the tribe, their word is also valued higher; seen as they are the chosen people of Qoupao, they are titled to be the only ones fully able to interpret the blueprints left behind by the Architect. The members who are the most devoted to this religion also have an extremely high obsession with ideals of liminal protection, where just about every wall and door is venerated as a divine object which should be worshipped at high costs; these objects are treated as filters from the outside and chaotic world.


Seen as imagery and valued within aesthetic representations of the aristocracy. And, thus, many members often take their daily prayers while holding to one of these architectural elements, and it also socially justifies the mistreatment of any individuals who take actions into damaging these structures, with as little as crayon art on the wall being punished religiously and rigorously.


=Miscellany

Nearby Groups

This article is written by Kalibao (Discord). Copyright 2026 Kalibao (Discord). All rights reserved.