Plxiau Moor
History
Historical Overview
History by Age
Stone Age: Before 1E 0
Copper Age: 1E 1-1E 2200
Bronze Age: 1E 2200-1E 4400
Iron Age: 2E 0-2E 700
Ancient Age: 2E 700-2E 2200
Middle Ages: 3E 0-3E 2050
Early Modern Age: 3E 2050-3E 2600
Industrial Age: 3E 2600-3E 2700
Machine Age: 3E 2700-3E 2800
Atomic Age: 3E 2800-3E 2850
Space Age: 3E 2850-3E 2875
Information Age: 3E 2875-3E 2900
Genetic Age: 3E 2950-3E 3000
Awakening Age: 3E 3000-3E 3415
Twilight Age: 4E 0-4E 500
Geography
The Plxiau Moor was characterized by slow rolling hills and dull green scenery. The vegetation here was dense and low growing, mostly composed of thick, wiry grass and shrubbery. There were some thickly forested lands and groves but they did not constitute a majority of the landscape. There was a discernable lack of cultivated land except near zu'aan settlements where they farming was practiced in a small scale. The most prominent features of the landscape were huge slabs of rock and stone monoliths that were scattered around the lands as a result of glacial action some thousands of years ago.
The natives used these stones for a variety of reasons, they would be stood up and carved into statues and have scenes of battles and their leaders embedded into them. The smaller rocks were also an important component for their construction methods. There were water bodies all over the region in the form of rivers that flowed down from the mountains and several lakes that populated the middle of the region. The rivers were fast flowing and filled with rapids, making them unnavigable during the rainy season.
These rivers flowed year-round and provided the region with a constant supply of water, along with fishes and edible aquatic plants. The Plxiau region had a cold climate with constant cloud cover and precipitation. There were two distinguishable seasons, a rainy and windy summers and the freezing, cold winters. During summer, the region would experience a few hours of sunlight and would be constantly ravaged by very strong and chilling winds that could bring down the temperatures to freezing levels at night.
There were constant rains that would seep into the rocky surface or form muddy pits in the soil covered areas. Mud paths became unusable during this season, thus necessitating the building of rock and stone paths in the future. In winters, the temperatures would drop further below freezing levels. Constant hailstones and frost were common and could destroy crops that remained unharvested by winter. The surfaces of the lakes and water bodies apart from the rivers would be covered in a thin film of ice that would progressively get larger as the winter went on.
By peak winter season these lakes would become completely navigable by all creatures, zu'aan and kin'toni. This played an important part in helping the migration patterns of many animals who would cross over to the other side of the lake in search of fresher grazing ground or prey. The water-levels of the rivers would also decrease during this season due to the lesser amounts of rainfall and the freezing that occurred on their mountain sources- allowing animals to cross them. Despite the harsh cold, the region rarely experienced snowfall.
The harsh and cold climate made the region a very hostile place for crops and plants. Only the hardiest and most resilient crops had a chance of surviving in the region due to the combined effects of the strong winds, incessant rain and the crippling cold.
Plants
The vegetation of the Plxiau Moor is dominated by shrubs, long grasses and small trees. They were resilient and had to able to withstand the brutal conditions of the region. A common adaptation was the strong and deep lying roots that allowed them to withstand strong winds and flooding without being uprooted. Some of the most common names that crop up include the uimy, the hoiais and the ny'gar. The uimy was a long grass that was found all over the Plxiau moor region. It was the most common type of grass and covered almost ninety percent of the ground.
Physically, the plant could grow up to five foot and had a distinctive bluish green color. It had single flat and long stalks that grew in clumps and could soak up entire pools of stagnant water during the rainy season, thus preventing flooding wherever they grew. It had minimal nutritional and produced no edible fruits or parts. The plant produced a very distinctive and fresh aroma when plucked, making it a common decoration to find inside homes and in clothing. The aromatic could also be extracted from the plant and carried around in a liquid form as was most commonly done by the natives of the region.
The hoiasis was a type of shrub that grew in the Plxiau region. It had distinctive yellow flowers that bloomed during the rainy season, they had many medicinal properties and were regularly hunted by herbalists and tribal doctors as a cheap cure for all sorts of ailments including coughs, fever and complications associated with pregnancy. When ingested in excessive amounts the hoiasis could also act as a hallucinogen and produced a mildly intoxicating effect. They were used for this very effect by several cultists and khar-ad who swore that they could communicate with higher powers when under the influence of the plant.
The plant in its preserved forms was widely available in the black markets of many zu'aan cities. The ny'gar was a small tree that grew in scattered groves along the Plxiau moor. It was mostly found near the banks of the lakes and on rocky river banks. The tree grew to a maximum height of over fifteen feet and had needle like leaves and cones. Its leaves were a dark green in color and its wood had a distinctive dark brown color that bordered on black. Despite its coniferous characteristics, it lacked the height of most trees of this kind even when fully grown.
It had a strong and dry stem that had multiple purposes as firewood, construction material or for crafting tools. The ny’gar was one of the only few species of trees that grew in the region and was thus a highly sought-after resource. Most settlements and zu'aan colonies were historically based near these forests for easy access to its resource. This practice would continue even after the Shattering when the Inverness set up one of their first camps in a dark thicket of this particular tree, for protection from the sunlight.
Animals
The animals of the Plxiau Moor are adapted to live in the muddy and wet surroundings of the region. The cold coupled with the lack of fruit bearing vegetation and crops prevents more conventional wildlife from thriving here. The few animals and birds found here are adapted to survive here and live off scraps and whatever they can find in these moors. Some of these animals include the or'os, the ough'ashi, the echim and the ent. The Or'os was a rodent that lived off the uimy grass that grew in abundance in the region.
The rodent could grow upto sixty centimeters in length and had two sharp teeth that protruded out of its mouth. They used these in combination with their clawed front limbs to tunnel into the muddy grounds of the region. The or'os was known for its ability to tunnel underground and carve out elaborate tunnel networks that they used as their habitat. These tunnels had elaborate elevation changes and corners to prevent the entire system from flooding during flash floods.
Most zu'aan populations took extensive precautionary measures to ward off these rodents as their bite could result in illness and plagues. Burning Hoiasis branches were one of the most effective ways to drive away these pests. The ough'ashi was a domesticated farm animal that was brought over from surrounding regions. It was adopted by many settlements in the region which led to a boom in their population and made them a regular sight in the region. The animal was vital for many settlements who depended on them for both their milk and meat.
They stood at a little over four foot and resembled a conventional cow except for their long furs which covered the entirety of their bodies and two coiled horns. They did not require a whole lot of maintenance and had the ability to fatten up quickly while grazing for days on the uimy grasslands of the region. The echim was a grouse like bird that inhabited the muddy sections of the Plxiau moors. They made their elaborate nests on the muddy grounds, combining branches, leaves and straws to create warm and water proofed shelters.
The echim was not equipped to fly for long distances and spent most of its life on the ground, picking off worms and tiny organisms that lived underneath the muddy grounds of the moor. Some native tribes learnt to domesticate this bird while most kin'toni preferred to hunt it in the wild. The echim had brownish, black and white mottled feathers that helped them blend in easily with their surroundings. The ent was a migratory bird that flew into the region every winter.
They were originally from the peaks to the North but would migrate into the Plxiau in search of warmer conditions and prey, once their snowy habitats were snowed in for the winter. The Ent had distinctively long legs of about a meter each that ended in strong talons that could easily rip smaller prey like the or'os into shreds. Despite its predatory instincts the ent could also act as a scavenger and feed on the dead carcasses that littered the Plxiau landscape.
Historical Timeline of Ages
| Age Name | Dates | Controller |
|---|---|---|
| Stone Age | Before 1E 0 | Unknown |
| Copper Age | 1E 1–1E 2200 | Unknown |
| Bronze Age | 1E 2200–1E 4400 | Unknown |
| Iron Age | 2E 0–2E 700 | Unknown |
| Ancient Age | 2E 700–2E 2200 | Unknown |
| Middle Age | 3E 0–3E 2050 | Unknown |
| Early Modern Age | 3E 2050–3E 2600 | Unknown |
| Industrial Age | 3E 2600–3E 2700 | Unknown |
| Machine Age | 3E 2700–3E 2800 | Unknown |
| Atomic Age | 3E 2800–3E 2850 | Unknown |
| Space Age | 3E 2850–3E 2875 | Unknown |
| Information Age | 3E 2875–3E 2900 | Unknown |
| Genetic Age | 3E 2950–3E 3000 | Unknown |
| Awakening Age | 3E 3000–3E 3415 | Unknown |
| Twilight Age | 4E 0–4E 500 | Invernus Kin'toni Clan |
| Unknown | Unknown | Unknown |
| Unknown |
|
Unknown |
| Unknown | Unknown | Unknown |
This article is written by Jangou. Copyright 2026 Jangou S. All rights reserved.