Nabenia Temperate Coniferous Forest: Difference between revisions
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Latest revision as of 13:24, 20 May 2026
History
Historical Overview
History by Age
Stone Age: Before 1E 0
Copper Age: 1E 1-1E 2200
Bronze Age: 1E 2200-1E 4400
Iron Age: 2E 0-2E 700
Ancient Age: 2E 700-2E 2200
Middle Ages: 3E 0-3E 2050
Early Modern Age: 3E 2050-3E 2600
Industrial Age: 3E 2600-3E 2700
Machine Age: 3E 2700-3E 2800
Atomic Age: 3E 2800-3E 2850
Space Age: 3E 2850-3E 2875
Information Age: 3E 2875-3E 2900
Genetic Age: 3E 2950-3E 3000
Awakening Age: 3E 3000-3E 3415
Twilight Age: 4E 0-4E 500
Geography
Nabenia region is forests in the coastal area, it has a beach that goes to the ocean to the east, southeast, and south. The zone has mild winters and heavy rainfall, or inland in drier climates or montane areas. Structurally, the temperate coniferous forest is rather simple, consisting of 2 layers generally: an overstory and understory. However, the forest may support a layer of shrubs. Pine forests support an herbaceous ground layer that may be dominated by grasses and forbs that lend themselves to ecologically important wildfires.
In contrast, the moist conditions found in temperate rain forests favor the dominance of ferns and some forbs. The forest is located in the lowest part compared to the nearby areas, on the southern slopes in the drainage basins of the Yutin Whitewater River. The lowest part is the east beach. The climate of Nabenia is moderately cool and humid, with both temperature and precipitation strongly correlated with elevation. The warmest locations have an average annual temperature well above 10oC, while in the highest parts the average annual temperature is only -2oC.
The highest precipitation, exceeding 1800 mm per year, occurs in the northern slopes; in the foothills, the annual precipitation can be as low as 600 mm. Except for the zone next to Avaia Snowy Mountains at the northwest, most of the precipitation falls as rain, peaking either in June (in the south) or in July (in the north). Snow cover lasts from less than three months in the foothills to more than seven months in the northwest zone. Snow accumulation is usually below 1 m, however, in higher elevations, the snow cover can be up to 2–3 m deep.
The geology of the temperate coniferous forest is highly variable. The northern and northeastern parts are composed of flysh, consisting of layers of sandstone and shale of variable thickness. The highest areas are built of crystalline rock, mainly granite. There are also areas where the bedrock is mostly limestone, particularly in the inner part of the western. Disturbance regimes such as fire, windthrow, and epizootics can vary considerably within this major habitat type, but the extremes are typical of sufficient size and frequency to make small patches of natural forest have only limited conservation value.
Many species highly specialized in late-successional forests; larger carnivores very wide-ranging with large home ranges; some species track resources that vary widely in space in time (e.g., epizootic outbreaks, fire events, cone production) requiring large natural landscapes. The coastal areas have flat beaches of sand. with a few noticeable elevation points. The ocean brings cold flows that are not navigated, the stream only connects to nearby areas, and due the ground elevation sailing is hard due there are not disembark zones to make trade routes, it´s easier and safer travel on land between the nearby regions.
The ecoregion covers an area of 290,000 km. It is surrounded by temperate broadleaf and mixed forests ecoregions in the neighboring lowlands. To the west is located the Raurango Mixed Coniferous Forest, which changes in the structure and kind of vegetation. The elevation of the forest has mixed points, low and high with small variation, the elevation is inclined, ascending from the south to the north and west. Going to the north there is the Avaia Snowy Mountains, which is a natural border, there the land becomes more rugged and rocky, with no trees and few herbs growing between the stones.
The north is the Yutin Whitewater River, which flows from the elevated peaks of Xehemiech Highlands, the river accumulates the ice melting from both Xehemiech Highlands and Avaia Snowy Mountain peaks. Half of the north edge is a natural border formed by the river. To the northeast border there are the rocky cliffs of Xehemiech Highlands, the elevation goes suddenly up and it is hard to climb, the ground composition has a big amount of rocks and doesn´t let any big tree grow there. The ground elevation is a natural border with the Highlands.
The center of Nabenia used to be a city full of houses and buildings, now those are ruins taken back for the temperate coniferous forest, there are trees growing from the shattered pavement, broken cellars, and razed streets. The remains of those houses are not suitable to live there but for animals and bandits that make their lairs there. It´s dangerous to search for something that can be helpful and useless since the city was pillaged centuries ago, anything there will be moldy and rusted.
The rest of the temperate coniferous forest is habited by wildlife, people go there only to hunt or lumber, the paths to travel through the zone are wide, of firm ground, with no trees and easy to recognize by the locals. To the east, southeast, and south Nabenia is connected to the open sea; the northern part of the east beach is rocky, with elevated rocks and rugged ground. The rest of the beaches are clear, flat, with the clean sand that has few rocks. The cold water doesn´t make them an attractive resort point.
The northwest of the temperate coniferous forest is the point with more zu'aan activity. The people live in wooden cottages between the trees, there are spots without trees that are used to crop and farm. The paths used for the habitants are not much different from nature but for some wooden carved sculptures and signs. The south beach is the lowest area of the Nabenia region. It is a deserted area, with few animal or vegetable presences, there are only ruins of tourist buildings there and the port is not used since the good fishing zone is far water in.
The east beach has some houses and ports that are used for the fishermen, the fishing spot is closer to the coast there.
Plants
The ecoregion has 4,500 native vascular plant species, including 400 endemic species. The trees provide different kinds of wood that are useful for many things. Some wood is used to fuel bonfires, others is used to build houses and furniture, there is a wood easy to carve and even a kind of medical wood that is used to make medicinal tea. The temperate coniferous forest has wooden enough to provide the inhabitants of the zone and to trade with other zu'aan settlements.
The vegetal distribution of the trees is mixed, which gives the forest a variety of colors and leaves. Most of the ground in the area is suitable for tall specimens. The forests on the lower slopes are mostly deciduous broadleaf trees, including different kinds of oaks. Broadleaf evergreen trees are found in southern valleys adjacent to the west border. Temperate coniferous forests include a mix of kaire (conifer-like), tare (spruce-like), and kaateel (mountain pine-like), with the broadleaf deciduous beech. In more temperate climate parts of the range, larch, pine, and pine oak.
Foothill forests below 600–650 meters elevation are mostly of broadleaf deciduous trees, principally iteo, small-leafed kala, and relaiak in the northern portion of the range, and many kinds of iteo (oak-like) in the southern portion of the area. Montane forests occur between 600 and 1100 meters elevation, and between 650 and 1450 m in the south. Korla (beech-like) and valren (fir-like) are the characteristic trees, along with spruce and maple. Nearly pure stands of beech occur in some large spots. In other areas the conifers fir and spruce are predominant.
Between 1100 and 1400 meters elevation in the north and 1400 and 1900 meters in the south, is dominated by terela (spruce-like), with lesser numbers of rowan. At the timberline (1400 meters elevation in the north and 1900 meters in the south) trela (pine-like) predominates. The timberline forests are a mix of pines and larch. Krummholtz grows above the timberline, with oreke (mountain pine-like), yatrelar (juniper-like), and ivi (green alder-like). The lower plants, lichen-like arela, and fungi analogs associated with the old-growth forests, and especially with dead wood, are still poorly known.
However, one can expect that these ecosystems harbor a rich variety of rare species, exterminated elsewhere due to the intense forms of forest management. Only a few of the herbs can be used to make tea or medicine, instead, all the herbs that grow in the ground and behind the rocks can be edible for the cattle, the grass is very persistent and grows everywhere, although most part of the year it is dry and yellow. Moss is growing on the surface of stones, rocks, cliffs, and fallen trees that were not lumbered.
Some animals eat moss, although it is not good for feeding the cattle. There are many kinds of poisonous mushrooms, its poison can´t be used to make weapons, however, there is a different mushroom that is used for spiritual purposes. This mushroom looks like a log from above, under the hat it has a rainbow with colorful spheres, it´s poisonous to eat but it´s used by a few ones to have hallucinations that they call a spiritual experience.
Animals
Temperate coniferous forests support viable populations of several large predators (carnivores and raptors), providing sizeable refuge for these animals. Some of these predators are the eagle-like Yuzu, which builds their nests in the peaks of the mountains; the fox-like chee; the wolf-like vyau; the owl-like Uyal; and tyroin, a mountain lion-like creature that makes their lairs on small caves. The nimut, a bear-like animal that has 8 feet long and 1,300 pounds in weight. The zu'aan that habit the region have some cattle in their farms. One of these animals is the buwllais, they are a kind of wild large bovine creatures, they would be used for experiments, and the survivors changed plans since they would never arrive at the destination laboratories.
The other kind of cattle are lidimis; the lidimi is a 5 ft quadrupedal animal with long legs, long tail, long ears, and long neck, with fluffy fur around its body (it´s like a half horse, half rabbit). Fliv, a wild chicken that lives in the forests, makes nests on trees, is very fast, can´t fly but jumps between branches, and can climb trees by running over the log. Jii, rabbit-like creatures. Anyau, a rodent-like. They eat insects and some of the plants of the region. They are nimble scavengers, using whatever they can find to build their nests.
They avoid the heat as much as possible, staying in the shade or coming out at night. They live in groups. They will avoid travelers. Trilei bird. A small and light pink color, although they do sometimes take on a blue-ish hue because of the berries that they eat. They like to create small holes in trees to make themselves a little hut. Forlan. A white bird which feathers and tail have fluffy edges that look like fur, it eats big amounts of berries and insects to a semi-hibernation. Its own wings and tail are its nest, after placing the eggs it sleeps until the chicks break the shell.
Then the mother forlan wakes up each time she hears the chicks to feed them with the food stored in her own body. The male forlan is a fearsome guard that watches the female forlan during her hibernation until the chicks grow to fly by themselves. Frosip. A small white marsupial that looks like an ape with long ears. It lives in the trees and is pacific with other creatures. Eats leaves, berries, and thin branches. The nearby of the Yutin Whitewater river and the beach makes it possible to see some kind of fishes too.
Yun. A fish are long and purple with some pink scales mixed in. Maka. A sucker fish that lives in cold water streams. The sides, head, and top are dark blues while the belly is often yellow. Swo’daq hammerhead, Lives in cold waters. Narung, this shark-amphibian hybrid measures two meters in length and weighs over 100 pounds, with an estimated 40% of that mass constituting muscle. Tubuzu, sea bear-like creature. Sometimes it´s possible to see it fighting on the beach with the narung.
Historical Timeline of Ages
| Age Name | Dates | Controller |
|---|---|---|
| Stone Age | Before 1E 0 | Unknown |
| Copper Age | 1E 1–1E 2200 | Unknown |
| Bronze Age | 1E 2200–1E 4400 | Unknown |
| Iron Age | 2E 0–2E 700 | Unknown |
| Ancient Age | 2E 700–2E 2200 | Unknown |
| Middle Age | 3E 0–3E 2050 | Unknown |
| Early Modern Age | 3E 2050–3E 2600 | Unknown |
| Industrial Age | 3E 2600–3E 2700 | Unknown |
| Machine Age | 3E 2700–3E 2800 | Unknown |
| Atomic Age | 3E 2800–3E 2850 | Unknown |
| Space Age | 3E 2850–3E 2875 | Unknown |
| Information Age | 3E 2875–3E 2900 | Unknown |
| Genetic Age | 3E 2950–3E 3000 | Unknown |
| Awakening Age | 3E 3000–3E 3415 | Unknown |
| Twilight Age | 4E 0–4E 500 | Kuznevsknov City Zu'Aan |
| Unknown | Unknown | Unknown |
| Unknown |
|
Unknown |
| Unknown | Unknown | Unknown |
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