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	<id>https://taerel.com/TaerelWorkshop/index.php?action=history&amp;feed=atom&amp;title=Phase_2%3AOrryner_Kin%27toni_Clan</id>
	<title>Phase 2:Orryner Kin&#039;toni Clan - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://taerel.com/TaerelWorkshop/index.php?action=history&amp;feed=atom&amp;title=Phase_2%3AOrryner_Kin%27toni_Clan"/>
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	<updated>2026-06-04T17:24:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://taerel.com/TaerelWorkshop/index.php?title=Phase_2:Orryner_Kin%27toni_Clan&amp;diff=5938&amp;oldid=prev</id>
		<title>Stevie Lambert: Stevie Lambert moved page Orryner Kin&#039;toni Clan to Planned:Orryner Kin&#039;toni Clan without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://taerel.com/TaerelWorkshop/index.php?title=Phase_2:Orryner_Kin%27toni_Clan&amp;diff=5938&amp;oldid=prev"/>
		<updated>2026-05-25T18:40:08Z</updated>

		<summary type="html">&lt;p&gt;Stevie Lambert moved page &lt;a href=&quot;/TaerelWorkshop/index.php?title=Orryner_Kin%27toni_Clan&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Orryner Kin&amp;#039;toni Clan (page does not exist)&quot;&gt;Orryner Kin&amp;#039;toni Clan&lt;/a&gt; to &lt;a href=&quot;/TaerelWorkshop/index.php?title=Planned:Orryner_Kin%27toni_Clan&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Planned:Orryner Kin&amp;#039;toni Clan (page does not exist)&quot;&gt;Planned:Orryner Kin&amp;#039;toni Clan&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox:TwilightAgeGroup &lt;br /&gt;
|Type = Kin&amp;#039;toni clan&lt;br /&gt;
|Name = Orryner Kin&amp;#039;toni Clan&lt;br /&gt;
|Parent Groups = Unknown &lt;br /&gt;
|Descended Groups = Unknown &lt;br /&gt;
|Areas Controlled = [[Xatar&amp;#039;s Steppe]]&lt;br /&gt;
|Date Founded = 4E 27&lt;br /&gt;
|Date Disbanded = N/A&lt;br /&gt;
}}&lt;br /&gt;
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==History==&lt;br /&gt;
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==Psychology==&lt;br /&gt;
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==Biology==&lt;br /&gt;
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The Orryner are adapted to the swinging temperatures, high winds and open Xatar&amp;#039;s Steppe. They are long, lean and aerodynamic of build.  Being highly muscled in the legs and core, they have high sprinting speed, but lack power or climbing ability. The skin is tough, dry and yellow brown in color to be resisnt to windburn and abrasive dust. It lacks cutaneous oxygen absorption, needing them to rely on conventional respiration. The hair is a thin, tightly layered coat of yellow-brown hair that acts as  protection against biting insects and wind. &lt;br /&gt;
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This hair lacks in insulation. The yellow eyes are small and deep set with an specialized internal filter that minimizes dust intake and manages visual distortion caused by heat haze. This allows for good long distance sight, but they lack sensitivity to low light or nighttime vision. They have eye muscles and neural filters in their eyes. These are adapted to be able to adjust to the vast, flat horizon of the Steppe. With this, they can maintain focus and   spatial orientation without nearby landmarks. The nose has but narrow slits for nostrils. &lt;br /&gt;
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These are equipped with an intricate series of muscular filters. These filters protect the airways from dust storms and dry, abrasive air. They have glands in the nasal passages in throat that are adapted to be efficient at condensing and recycling expelled water vapor. This is an adaption to aid surviving droughts.  The ears are very long, pointed and movable, for pin-pointing sound in vast open spaces.  They have neural receptors in their inner ears and sinuses to  detect minute atmospheric pressure changes caused by dust devils and incoming storms. &lt;br /&gt;
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This grants them forewarning of severe weather. This also means that severe weather can overwhelm this sense, leaving them deafened and forced to hunker down. The teeth are short and needle-sharp, for precise and quick blood extraction from mobile, thin-skinned prey during a pursuit. These teeth struggle to bite though thick hides. The claws are short and hardened, changed to act like cleats for  maximum traction during high-speed maneuvering and sudden stops on loose dirt or grass. These claws are useless for climbing or digging. &lt;br /&gt;
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Their ligaments and tendons in their legs are adapted with  highly durable, non-elastic proteins.  These allow them to withstand the high-impact stress of continuous, fast running. Being rigid,  they are prone to shattering in lateral or twisting impacts. The muscle fibers are mostly slow-twitch and  changed for maximal aerobic endurance. This allows for hours of sustained pursuit across the open Steppe. These muscles lack the  explosive power that allows for swift acceleration or large leaps. They have internal organs and spines that are  rigidly anchored by reinforcing ligaments. This protects from high G-forces.  &lt;br /&gt;
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Such forces are often experienced during sudden braking or sharp turns at speed.  They have an lymphatic system  adapted to be good at removing fine, inorganic dust particles from the blood that they have drunk and air they they have breathed in. This stops systemic failure from consuming dust such as during dust storms, but this can be overwhelmed. &lt;br /&gt;
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==Culture==&lt;br /&gt;
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==Government==&lt;br /&gt;
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==Military==&lt;br /&gt;
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==Religion==&lt;br /&gt;
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==Miscellany==&lt;br /&gt;
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{{NearbyGroups&lt;br /&gt;
 | Centre    = {{PAGENAME}} &lt;br /&gt;
 | North     = Unknown&lt;br /&gt;
 | Northeast = Unknown&lt;br /&gt;
 | East      = Unknown&lt;br /&gt;
 | Southeast = Unknown&lt;br /&gt;
 | South     = Unknown&lt;br /&gt;
 | Southwest = Unknown&lt;br /&gt;
 | West      = Unknown&lt;br /&gt;
 | Northwest = Unknown&lt;br /&gt;
}}&lt;br /&gt;
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{{CrossSiteAttribution&lt;br /&gt;
| User =&lt;br /&gt;
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[[Category:Kin&amp;#039;toni Clans / Phase 2 Rewrites]]&lt;/div&gt;</summary>
		<author><name>Stevie Lambert</name></author>
	</entry>
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