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| ==Kalor Kin'toni Clan==
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| The Kalor are adapted to the [[Yryna Old Coniferous Forest]]. They are bulk, endomorphic, and compact of build, with shortened limbs as to minimize surface-area-to-mass ratio. This build significantly reduces their overall agility and flexibility, leading them to be poor at climbing. Their skin is white in color, thick, and covered in a dense layer of specialized sebaceous glands. This allows them to make an a thick, tallow-like wax to seal out freezing moisture.This skin struggles with direct oxygen absorption, making them rely on their lungs more.
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| This happens due to the heavy, waxy lipid barrier severely clogging the cutaneous pores. Their hair is an thick, double coat of coarse, hollow, white hair strands. These are for trapping the stagnant air pockets for maximum structural insulation, to deal with cold winds and sub zero temperatures. The coat is highly flammable, and acts like tinder, leading them being weak to fire and burns. Their eyes are dark brown in color, with an permanent, thick nictitating membrane. The permanent, thick nictitating membrane works as an polarized lens.
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| This allows them to not get slow blindness from night UV glare. The downside of this is an clouding of fine, close-range depth perception. The ears are small, and flat against the skull. These ears have thick, dense, oily fur as stop the ear canal from freezing. They have long, highly vascularized nasal passages to act as a form of heat exchange to warm the air they breathe. The teeth are shout, wedge shaped and with deep iron-mineralized roots. These teeth are adapted to crack through frozen flesh and bone.
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| The downside of this is a lack of sharper edges to sear though soft flesh flesh such as rival kin'toni. The claws are thick, straight and shade like, being broad and unable to retract. The claws act as climbing crampons on hard ice. The claws are pool at gripping or grasping, leading them to be bad at fine mortar tasks. Their feet are huge, and very padded, having stiff, splayed toes to act as snowshoes for spreading weight over deep snowdrifts. Inside, their livers and bloodstreams make a large amount of specialized thermal-hysteresis proteins.
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| These proteins aggressively lower the freezing point of cellular water. These allow them to not freeze in the cold forest. This high viscosity, protein dense blood leads to an circulatory system having to work under great constant hydraulic pressure. This means they are more likely to have heart attacks and strokes. Around their internal organs, is an dry cellular fat lattice, that also contains air. This acts as an thermal buffer protecting the vital organs. Their modified lymphatic filters are hyper-developed in order to hoard iron.
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| The iron is deposited into the bones to make them denser and more frost resistant. The vascular contraction-points are heavily muscularized. These are able to stop blood flow to the limbs if needed to preserve core fluid pressure., lowing the risk of death from blood loss or frostbite. The downside, is that if a limb is cut off for too long, it is likely to develop necrosis, needing it to be removed. They have altered mitochondria for generating explosive bursts of cellular kinetic energy in order to help with muscular binding in the cold.
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| ==Kalraku Kin'toni Clan==
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| The Kalraku are adapted to the hyper-arid highlands of the [[Oria Dry Mountain]]. They are elongated, spindly, and skeletal of build, as to have more surface area for rapid heat dissipation. These thin, long limbs have a lack of muscle leverage. This makes them poor at wrestling and dealing with high-impact physical strikes. The skin is ash-white in color, with thick, overlapping, keratinized plates that contain reflective mineral ash to reflect away heat. The downside of this is a lack of skin flexibility.
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| This means their skin can tear open painfully if pulled too far. They lack all hair, having just bald flesh with micro-grooved epidermal ridges. These ridges are for funneling sparse morning dew toward absorbing pores. The eyes are yellow, and deeply recessed inside heavy brow ridges. The eyes have an vertical slit pupil that can constrict completely in order to protect from blinding high-altitude glare. The outside of the ears are huge, thin, and with large amounts of veins that act as biological radiators to dump unneeded heat into the wind.
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| Their skulls and clavicles are adapted to have hollow, honeycombed acoustic chambers, that along with their adapted inner ears, act as amplifier chambers for low-frequency sound waves. These bones are fragile, and lead to the bones being easy to break. The nose has a nasal passages lined with specialized dry-mucosa scales. These are adapted to reclaim water from the blood they feed on in order to stop respiratory fluid loss. The downside of this is an lower ability to track less-noticeable airborne scent trails over long distances.
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| The teeth are adapted to be short, flat and broad, and are adapted to scrape even the last drops of blood off bones and rocks and to crush hard shells. The teeth lack long fangs and therefore are unable to dig well into soft targets. The claws are long, needle sharp and hard. They are made of dense keratin, and are adapted for climbing solid granite crevices. These claws are easy to break in tight spaces and made walking on flat surfaces clumsy and awkward. The feet have adapted into cloven hooves, with rough, high-friction undersides.
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| These hooves struggle in soft terrain and lead to the kin'toni sinking in mud and loose sand. The limbs are adapted to have specialized bypass loops for moving the warm core blood into the ears and limbs for cooling.The bones are adapted to have a large amount of iron in the bones, making them heavy and mineralized in order to anchor them against high mountain winds. This weight makes them unable to swim, leading them to have to walk along the bottom. The digestive tract and lymphatic filters have changed in order to take as much water out of food as possible.
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| This water is stored in large sacs in the back as water reserves. These sacs are vulnerable to damage, and busting them is both painful and damaging. The body is able to trigger a state of daytime cryogenic-like torpor using their modified mitochondria. This state shuts down all unneeded cellular functions to save on blood, water and energy. This daytime torpor makes them helpless and unconscious.
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| ==Kaxod Kin'toni Clan==
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| The Kaxod are adapted to the dense, tangled [[Ler'ther Bushy Grove]]. They are low slung, dwarf-like and quadrupedal-leaning of of build, in order to move under thorn canopy without standing. This also means they have very poor vertical reach, meaning they are unable to climb trees. Their skin is dull, mottled and lichen-green in order to blend into the forest floor, and is thick and fibrous to deflect slicing briars. This skin is so thick and leathery, that it lacks fine tactile sense, meaning they have very little sense of touch.
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| The hair is short, coarse, and patch like, being muddy brown bristles that are able to produce an slippery, high-gloss oil. This allows them to slide though the thick bush. Their eyes are small, and milky white in color, with a thick third eyelid to shield to the eyes from sharp twigs. This semi opaque eyelid also leads to an lack of long-range visual acuity, making them almost blind past 100 meters. The ears are small, and flat to the skull in order to stop them catching on thorns while moving through the brush.
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| The nose has external fleshy flaps, able to close shut as to expose vomeronasal organs inside the upper lip for tasting the air for blood. Their teeth are short, backward curved and needle sharp, adapted for catching struggling prey even in tight spaces. These teeth are hard to disengage from bites quickly, leading them to be able to be attacked in that time. Their claws are thick, blunt and trowel like, but also non-retractable. These claws are adapted for caring away dense roots and carving tunnels through the brush.
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| The claws are blunt, making them unable to be used as weapons. The feet are long and digitigrade, with heavy padding and thick leathery soles in order to protect from sharp sticks and rocks. Inside, their spines are connected via oversized, fluid-filled fibrocartilage discs to allow for the spine to bend horizontally at extreme angles. This also means the spine is prone to snapping under heavy weight, making it hard for them to carry heavy loads. The blood vessels are coated in highly elastic muscular sheaths.
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| This allows them to cut off blood supplies if a blood vessel is damaged suchas from razor-thorns. The blood messages are not adapted to be constricted for long amounts of time, leading to localized tissue ischemia and muscle cramping. In their liver, the hepatic "cell clots" are highly specialized in order to find, and neutralize neurotoxic plant saps and secretions from the grove. With the rib cage, it is fused at the sternum to become set of broad, shield-like bony plates to protect their organs from being impaled.
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| The plate is segmented to allow the hyperflexable spine to bend, as if it was scale mail armor. The lymphatic filters and hemoglobin recycling glands are flatted and highly pressurized. These are set along their flanks in order to fit their narrow body shape. These are narrow, highly pressurized slits are prone to damage, and if they bust, the body suffers from bad internal bleeding. The internal throat sack is able to make loud, low-frequency clicks that allow them to echo locate through the dense undergrowth.
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| ==Kel'ony Kin'toni Clan==
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| ==Kelet Kin'toni Clan==
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| ==Kelnysi Kin'toni Clan==
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| ==Keris Kin'toni Clan==
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| ==Kimetdar Kin'toni Clan==
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| ==Kin'ire Kin'toni Clan==
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| ==Kin-ver Kin'toni Clan==
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| ==Kinper Kin'toni Clan==
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| ==Litara Kin'toni Clan== | | ==Litara Kin'toni Clan== |
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| ==Swutonsul Kin'toni Clan== | | ==Swutonsul Kin'toni Clan== |
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| ==Umvera Kin'toni Clan==
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| The Umvera Kin'toni Clan are adapted to the [[Elmatai Sullen Grove]]. They are hyperflexable and lean of build, with an ectomorphic frame and elongated clavicles to make it easy to slip through dense, tangled undergrowth. Their lower dense skeletal mass leads to them being strongly hindered by bone fractures from high-impact crushing damage or heavy blunt force as the bones are easy to break. Their skin is dark green and brown using phlobaphene pigments. This allows them to blend well with the wet tree bark and moss but also leads them to blister and burn significantly faster in sunlight.
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| Their hair is sparse, coarse and bristly, with an layer of hydrophobic sebum to stop waterlogging and fungal growth in the humid grove. The eyes are grossly oversized with an highly developed tapetum lucidum to allow them to capture even the faintest light under the trees. The eyes, having extremely sensitive retinas are vulnerable to bright light. Such light inc fire, can bring on blinding photoflash optical shock. The ears have large, high mobile pinnae to allow them to pinpoint the the sounds of prey in the thick leaf litter.
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| These ears are sensitive to high-frequency noises or concussive sonic blasts, leading to severe disorientation and temporary loss of hearing. Their noses are deeply convoluted and adapted for filtering and concentrating the iron smell of blood, even in the heavy, damp forest musk. The teeth are long, with deep grooves having micro-serrations for sawing though the tough hides of forest life. These thin, micro-serrated enamel edges are brittle and are easy to break by biting down on bone or armor.
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| The claws are short, heavily curved, and semi-retractable with thick fibrous ligaments. These claws are good for gripping wet tree bark and moss, but are poor at digging. They have splayed toes with soft, calloused pads on their broad and prehensile feet. Along with their claws, their lack of a rigid, supportive arch makes s long-distance sprinting on flat, open ground tiring and mechanically inefficient. Inside, their lungs have been repurposed into high-surface-area vascular sacks to become highly efficient at dealing with the stagnant forest air.
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| The joints are hypermobile, with collagen fibers in ligaments laced with elastic proteins. These allow the joints to partially dislocate and bend while not tearing to allow for movement in tight places. The joints being so lax, leads to a lack of ability to lift or push heavy structural loads. The liver is adapted into an hyper-dense cluster of "cell clots" for dealing quickly with forest toxins, local plant poisons, and mold spores. This system is adapted to local toxins and does not work for those outside.
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| The body also has an endocrine system that shuts down thermogenesis in order to match the exact ambient temperature. Being able to match the ambient temperature of the cold and damp forest allows them to be invisible to the thermal senses owned by some animals and kin'toni. This also makes them sluggish and prone to muscular lethargy in places colder or hotter then the grove.
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| ==Undmos Kin'toni Clan== | | ==Undmos Kin'toni Clan== |